![]() Within the compiler-optimized output, there was a redundant multiplication operation occurring between `gl_FragCoord.w` and its reciprocal ( 1/gl_FragCoord.w). While the art style of the show is very faithfully recreated in videogame format, fans quickly noticed that many models and textures appeared fuzzy, with an almost TV static-like effect.Īs seen above, this haze is caused by an incredibly small floating point error on a shader operation. We begin this month, not on a certain AAA release, but on the recently released Demon Slayer - Kimetsu no Yaiba. We’ll save a little something special for the end, but for now, let’s get to it. ![]() ![]() If you hadn’t already guessed, this month has been almost entirely monopolized by that pesky blonde princess, but fear not, we did find time between play sessions to work on an avalanche of changes, fixes and improvements. Tears were shed, monarchies were restored, and we’ve seen a fully functional, multi-stage detachable dropship, complete with cruise missile systems and meat grill in a Zelda game. ![]() May we offer you a progress report this fine month? ![]()
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